Difference between revisions of "Introduction"

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== Basic Informations ==
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=Overview=
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[[File:Reviews.gif|Reviews|right]]Soldat is a unique 2D (side-view) multiplayer action game for Windows. It has been influenced by the best of games such as Liero, Worms, Quake, and Counter-Strike and provides a fast-paced gaming experience with tons of blood and flesh. Soldiers fight against each other in 2D battle arenas using a deadly arsenal of military weapons, across 7 default game modes. The game is free to play, with optional registration unlocking cosmetic features, such as colored jet flames and customizable interfaces.
  
[[File:Soldat thumb.jpg]]
 
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===Soldat? What is this?===
 
  
Soldat is a unique side-view multiplayer action game. It takes the best from games like Liero, Worms, Quake and Counter-Strike and gives you fast action gameplay with tons of blood and flesh. Soldiers fight against each other on 2D battle arenas using a deadly military arsenal.
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Soldat was developed by Michał Marcinkowski (MM) beginning in November of 2001. MM is CEO of the independent game development group [https://pr.thd.vg Transhuman Design] and is also known for his work on games such as [[Crimson Glory]], [[R]] & [[link-dead]].
  
It was made by [[Michal Marcinkowski]] back in (need reference). First public beta saw daylight in 09.05.2002 with number 0.9.4b.
 
Michal has promised to release Soldat as open source if he ever stops working on it himself (roughly estimated at around 2008 or later). But after few years of his small activity on Soldat(due to work on other game, KAG) this idea was abandoned, and Soldat was taken over the wings of few community members that work for free to keep this game alive.
 
  
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Soldat is coded in the Delphi programming language using the JEDI libraries. The first public beta (V 0.9.4b) was released on 09.05.2002. As time passed, the game changed from being developed exclusively by MM, to having many different developers that contribute in different ways, with MM still making the executive decisions for Soldat. Brief history of Soldat's head developers:
 +
* '''2001 - 2008''' Michał Marcinkowski (MM)
 +
* '''2008 - 2010''' Nick Cooper (EnEsCe)
 +
* '''2010 - 2016''' Gregor. A. Cieslak (Shoozza)
 +
* '''2016 - 2017''' Tomasz Kołosowski (Falcon)
 +
* '''2017 - 2018''' Gregor. A. Cieslak (Shoozza)
 +
* '''2018 - present''' Paweł Drzazga (helloer) & Mariano Cuatrin (urraka)
  
  
 +
MM has previously promised to release Soldat as open source if he ever stops working on it himself (roughly around 2008). But after few years of his decreasing activity on Soldat (due to work on other games) this idea was abandoned, and Soldat was taken over the wings of a few community members that develop the game voluntarily in order to keep it alive. Nowadays the thought of making Soldat opensource is floating again.
  
===Requirements===
 
  
;Minimum requirements:
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As of April 2018, Shoozza (Gregor A. Cieslak) is the lead developer of Soldat, with the current goal being to release the next version on [https://en.wikipedia.org/wiki/Steam_(software)| Steam].
*A PC, a keyboard, a mouse, a brain(but not always)
 
*333mhz processor
 
*Video accelerator that can run Direct3D
 
*Graphics card compatible with DirectX 8.1
 
*32 MB RAM
 
*Some free MB on disk
 
*Sound card
 
*Network card or modem
 
*Microsoft Windows 98/Me/2000/XP
 
*Microsoft DirectX 8.1
 
  
;Recomended:
 
*800mhz processor
 
*Graphic card Ati/Nvidia(you can encounter some problems with build in [[Troubleshoots|Intel Graphic]])
 
*256 MB RAM
 
*Internet connection(512kbps-1Mbps)
 
*Microsoft Windows XP
 
  
 +
June 2018, Shoozza stepped down from the lead developer role to make way for a quicker pace development. The current dev leads are helloer & urraka.
  
 +
= Screenshots =
 +
[[File:SoldatThumb.png|1450px|Soldat Thumbnail]]
  
  
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=Requirements=
 +
===Minimum requirements===
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* Computer, Keyboard, Mouse, Monitor
 +
* OS: Windows XP
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* Processor: 333mhz
 +
* Memory: 32 MB RAM
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* Graphics: OpenGL 2.1 Support (or higher)
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* Network: Broadband Internet Connection
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* Storage: 250 MB available space
  
===Story===
 
Long time ago far, far away from all yours problems, a couple of guys decided to kill each other and you can be one of them.
 
  
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=Gamemodes=
  
 
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<u>Soldat has seven main dedicated game modes</u>:
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===Gamemodes===
 
There are 7 Main game modes in Soldat:
 
 
*[[Deathmatch]]
 
*[[Deathmatch]]
 
*[[Pointmatch]]
 
*[[Pointmatch]]
Line 55: Line 49:
 
*[[Hold the Flag]]
 
*[[Hold the Flag]]
  
You can find more informations about Game Modes in [[Game Types]] section.
 
  
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<u>It also has three additional sub game modes</u>:
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*[[Realistic]] mode
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*[[Survival]] mode
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*[[Advance]] mode
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 +
 +
<u>There are also custom sub game modes, such as</u>:
 +
*[[Climb]]
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*[[Dodgeball]] (DB)
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*[[Domination]] (DOM)
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*[[Hide and Seek]] (H'n'S)
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*[[Knife Only]] (KO)
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*[[OneShots]] (OS)
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*[[Pirates vs Ninjas]]
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*[[Realistic Soldat/Counter Strike]] (RS/CS)
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*[[TW]] (Trench Wars)
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*[[TTW]] (Tactical Trench Wars)
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*[[Zombie]]
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 +
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=Weapons=
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See '''[[Weapons]]''' for a detailed description of each available weapon.
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 +
[[File:SoldatWeaponsMenu.png|Weapons Selection Menu (In-game)]]
  
  
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==Default Controls==   
===Default Controls===   
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Fully described list of the default keys setup can be found '''[[Default Controls| Here]]'''.
[[File:Keys.png]]
 
  
:[A] - run left
 
:[D] - run right
 
:[W] - jump
 
:[S] - crouch
 
:[Left Mouse Button] - fire
 
:[Right Mouse Button] - fly
 
:[E] - hold down or release after a while to throw grenade
 
:[F] - throwaway current weapon
 
:[X] - go prone position
 
:[Q] - change weapon to secondary
 
:[R] - reload weapon
 
:[T] - chat
 
:[Tab] - activate/deactivate weapons menu while waiting for respawn
 
  
Note: The above keys can be changed in the PLAYER options.
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==Development Tools Used==
 +
Full list of Development tools used for previous versions and upcoming one can be found '''[[Development Tools Used| Here]]'''.
  
;Tricks:
 
:Flag throwing - Hold jump key + crouch key (default W+S)
 
:Backflip - Jump backwards and press the fly button
 
:Backflip in air - If you are making a jump tot the left/right side and keep W pressed, then you can make a backflip in air at any time. e.g (D+W) (W+A+Fly Button) - remember to keep the jump button active
 
  
:[/] - enter command
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=Contact=
:[F1] - players list with scores
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* <u>E-mail</u>: michal.marcinkowski<at>gmail.com
:[F2] - show your weapon statistic for the current round / [ALT + F2] - show/hide sniper line
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* <u>E-mail (regarding registration)</u>: support@thd.vg
:[F3] - show/hide the minimap  / [ALT + F3] - show performance statistics (FPS, ping, network bandwith)
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* <u>Soldat Website</u>: http://www.soldat.pl
:[F4] - take screenshot (saves it to Soldat\Screens)
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* <u>Soldat Forums</u>: http://www.soldatforums.com
:[F5] - stops/plays music
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* <u> Soldat Discord Server</u>: http://gather.soldat.pl/discord
:[F6] - previous music track
 
:[F7] - next music track
 
:[F8] - record/stop demo / fast forward while playing demo
 
:[F9] - minimize the game
 
:[F10] - pause game
 
:[ALT] - + a,b,c... or 1,2,3...0 keys - chat taunts or commands
 
:[SHIFT] + [+] +10 volume / [SHIFT + [-] - 10 volume
 
:[ESC] - stops the game and shows the game menu
 
  
  
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=Credits=
Work in Progress
+
[[Full List of Soldat Credits]]

Latest revision as of 22:43, 4 June 2018

Overview

Reviews
Soldat is a unique 2D (side-view) multiplayer action game for Windows. It has been influenced by the best of games such as Liero, Worms, Quake, and Counter-Strike and provides a fast-paced gaming experience with tons of blood and flesh. Soldiers fight against each other in 2D battle arenas using a deadly arsenal of military weapons, across 7 default game modes. The game is free to play, with optional registration unlocking cosmetic features, such as colored jet flames and customizable interfaces.


Soldat was developed by Michał Marcinkowski (MM) beginning in November of 2001. MM is CEO of the independent game development group Transhuman Design and is also known for his work on games such as Crimson Glory, R & link-dead.


Soldat is coded in the Delphi programming language using the JEDI libraries. The first public beta (V 0.9.4b) was released on 09.05.2002. As time passed, the game changed from being developed exclusively by MM, to having many different developers that contribute in different ways, with MM still making the executive decisions for Soldat. Brief history of Soldat's head developers:

  • 2001 - 2008 Michał Marcinkowski (MM)
  • 2008 - 2010 Nick Cooper (EnEsCe)
  • 2010 - 2016 Gregor. A. Cieslak (Shoozza)
  • 2016 - 2017 Tomasz Kołosowski (Falcon)
  • 2017 - 2018 Gregor. A. Cieslak (Shoozza)
  • 2018 - present Paweł Drzazga (helloer) & Mariano Cuatrin (urraka)


MM has previously promised to release Soldat as open source if he ever stops working on it himself (roughly around 2008). But after few years of his decreasing activity on Soldat (due to work on other games) this idea was abandoned, and Soldat was taken over the wings of a few community members that develop the game voluntarily in order to keep it alive. Nowadays the thought of making Soldat opensource is floating again.


As of April 2018, Shoozza (Gregor A. Cieslak) is the lead developer of Soldat, with the current goal being to release the next version on Steam.


June 2018, Shoozza stepped down from the lead developer role to make way for a quicker pace development. The current dev leads are helloer & urraka.

Screenshots

Soldat Thumbnail


Requirements

Minimum requirements

  • Computer, Keyboard, Mouse, Monitor
  • OS: Windows XP
  • Processor: 333mhz
  • Memory: 32 MB RAM
  • Graphics: OpenGL 2.1 Support (or higher)
  • Network: Broadband Internet Connection
  • Storage: 250 MB available space


Gamemodes

Soldat has seven main dedicated game modes:


It also has three additional sub game modes:


There are also custom sub game modes, such as:


Weapons

See Weapons for a detailed description of each available weapon.

Weapons Selection Menu (In-game)


Default Controls

Fully described list of the default keys setup can be found Here.


Development Tools Used

Full list of Development tools used for previous versions and upcoming one can be found Here.


Contact


Credits

Full List of Soldat Credits