Difference between revisions of "Game Modes"
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− | =Official Game-modes= | + | ==Official Game-modes== |
<u>Soldat has seven main game-modes</u>: | <u>Soldat has seven main game-modes</u>: | ||
*[[Deathmatch]] | *[[Deathmatch]] | ||
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*[[Advance]] mode | *[[Advance]] mode | ||
− | =Custom sub-game-modes= | + | ==Custom sub-game-modes== |
New sub game-modes showed up within the years, thanks to Soldat's community. Some managed to overcome default modes within time thanks to their refreshing ideas and good modding community behind them. Even today some of those still have a strong positions in [[Soldat]]. | New sub game-modes showed up within the years, thanks to Soldat's community. Some managed to overcome default modes within time thanks to their refreshing ideas and good modding community behind them. Even today some of those still have a strong positions in [[Soldat]]. | ||
Revision as of 18:49, 12 April 2018
Official Game-modes
Soldat has seven main game-modes:
It also has three additional sub game-modes:
Custom sub-game-modes
New sub game-modes showed up within the years, thanks to Soldat's community. Some managed to overcome default modes within time thanks to their refreshing ideas and good modding community behind them. Even today some of those still have a strong positions in Soldat.
Some of these modes required additional scripting and some were achieved only by the game's options (i.e. Knife Only / OneShots - disabled some guns).
Here's a short list of some of the modes available:
- Climb
- Dodgeball (DB)
- Domination (DOM)
- Hide and Seek (H'n'S)
- Knife Only (KO)
- OneShots (OS)
- Pirates vs Ninjas
- Realistic Soldat/Counter Strike (RS/CS)
- TW (Trench Wars)
- TTW (Tactical Trench Wars)
- Zombie