Difference between revisions of "Introduction"

From Soldat Community Wiki
Jump to: navigation, search
Line 1: Line 1:
== Soldat ==
+
=Story=
 +
Long time ago far, far away from all yours problems, a couple of guys decided to kill each other and you can be one of them.
 +
Soldat is a 2D multiplayer game for Windows. It is a side-scroller inspired by Liero and Scorched Earth, combined with elements from Counter-Strike and Worms.[1] The game is shareware. Registration unlocks extra aesthetic options, such as colored jet flames and custom interfaces. Version 1.5.0 also includes a minimap and changeable screen resolution for registered users.
  
  
=== Story ===
 
Long time ago far, far away from all yours problems, a couple of guys decided to kill each other and you can be one of them.
 
  
 +
=History=
 +
Soldat is a unique 2D (side-view) multiplayer action game for Windows. It takes the best from games like Liero, Worms, Quake and Counter-Strike and gives you fast action gameplay with tons of blood and flesh. Soldiers fight against each other on 2D battle arenas using a deadly military arsenal.
  
=== History ===
 
  
Soldat is a unique side-view multiplayer action game. It takes the best from games like Liero, Worms, Quake and Counter-Strike and gives you fast action gameplay with tons of blood and flesh. Soldiers fight against each other on 2D battle arenas using a deadly military arsenal.
+
The game's author is [[Michal Marcinkowski]] (MM). He started working on the game in November, 2001. It is coded in the [[Delphi]] programming language using the JEDI libraries. The first public beta saw daylight in 09.05.2002 with the version of: 0.9.4b. Throughout time the game was stopped being developed exclusively by MM, while MM still makes the executive decisions for Soldat.
  
It was developed by [[Michal Marcinkowski]] back in 2001. First public beta saw daylight in 09.05.2002 with the version of: 0.9.4b.
 
Michal has promised to release Soldat as open source if he ever stops working on it himself (roughly estimated at around 2008 or later).
 
  
But after few years of his small activity on Soldat (due to work on other game, KAG) this idea was abandoned, and Soldat was taken over the wings of a few community members that develop the game voluntarily in order to keep it alive.
+
MM has previously promised to release Soldat as open source if he ever stops working on it himself (roughly estimated at around 2008 or later). But after few years of his small activity on Soldat (due to work on other game, KAG) this idea was abandoned, and Soldat was taken over the wings of a few community members that develop the game voluntarily in order to keep it alive.
  
=== Screenshots ===
 
  
 +
= Screenshots =
 
[[File:Soldat thumb.jpg]]
 
[[File:Soldat thumb.jpg]]
 +
----
  
 
+
=Requirements=
=== Requirements ===
+
===Minimum requirements===
 
 
 
 
:'''Minimum requirements''':
 
 
*A PC, a keyboard, a mouse, a brain(but not always)
 
*A PC, a keyboard, a mouse, a brain(but not always)
 
*333mhz processor
 
*333mhz processor
Line 36: Line 33:
  
  
:'''Recomended''':
+
=Gamemodes=
*800mhz processor
 
*Graphic card ATI/Nvidia (Troubleshoot in case of need: [[Troubleshoots|Intel Graphic]])
 
*256 MB RAM
 
*Internet connection (512kbps - 1Mbps)
 
*Microsoft Windows XP
 
 
 
 
 
== Gamemodes ==
 
  
 
Soldat has seven main dedicated game-modes:
 
Soldat has seven main dedicated game-modes:
Line 65: Line 54:
  
  
== Weapons ==
+
=Weapons=
  
 
Full [[Weapons List]]
 
Full [[Weapons List]]
  
  
 +
==Default Controls== 
  
== Default Controls == 
+
Full list of [[Default Controls]]
[[File:Keys.png]]
 
 
 
'''Movement Keys'''
 
  
:'''[A]''' - Run left
 
:'''[D]''' - Run right
 
:'''[W]''' - Jump
 
:'''[S]''' - Crouch
 
:'''[X]''' - Prone
 
:'''[RMB]''' - Jet (fly)
 
  
 +
== Tools and components used in development==
  
'''Advanced Movement'''
+
* Borland Delphi 6 (http://www.borland.com)
  
:'''Flagthrow''' - '''[W+S]''' (Hold jump key + Crouch key)
+
* DirectX 8 + Jedi DirectX 8 headers (http://www.microsoft.com; http://www.crazyentertainment.net; http://clootie.narod.ru)
:'''Backflip''' - Jump backwards and press the fly button
 
:'''Late Backflip''' - If you are making a jump to the left/right side and keep W pressed, then you can make a backflip in air at any time. e.g (D+W) (W+A+Fly Button) - remember to keep the jump button active
 
  
 +
* FMOD (http://www.fmod.org)
  
'''Combat'''
+
* Flatstyle (http://www.flatsyle.de)
:'''[LMB]''' - Fire
 
:'''[E]''' - Hold down or release after a while to throw grenade
 
:'''[F]''' - Throwaway current weapon
 
:'''[Q]''' - Change weapon to secondary
 
:'''[R]''' - Reload weapon
 
:'''[1]''' - Pick Primary Weapon: Desert Eagles
 
:'''[2]''' - Pick Primary Weapon: HK-MP5
 
:'''[3]''' - Pick Primary Weapon: AK-74
 
:'''[4]''' - Pick Primary Weapon: Steyr-AUG
 
:'''[5]''' - Pick Primary Weapon: Spas-12
 
:'''[6]''' - Pick Primary Weapon: Ruger-77
 
:'''[7]''' - Pick Primary Weapon: M79
 
:'''[8]''' - Pick Primary Weapon: Barret M82A1
 
:'''[9]''' - Pick Primary Weapon: FN Minimi
 
:'''[0]''' - Pick Primary Weapon: XM214 MiniWeapon
 
:'''[CTRL+1]''' - Pick Secondary Weapon: USSOCOM
 
:'''[CTRL+2]''' - Pick Secondary Weapon: Combat Knife
 
:'''[CTRL+3]''' - Pick Secondary Weapon: Chainsaw
 
:'''[CTRL+4]''' - Pick Secondary Weapon: M72 LAW
 
  
 +
* BlackUDP by Lifepower
  
 +
* Mode Enumeration Unit from PowerDraw (c) Lifepower (http://turbo.gamedev.net)
  
'''Misc'''
+
* DCPcrypt by David Barton (http://www.cityinthesky.co.uk)
  
:'''[T]''' - Chat
+
* JVCL (http://www.delphi-jedi.org)
:'''[Y]''' - Teamchat
 
:'''[Tab]''' - Activate/deactivate weapons menu while waiting for re-spawn
 
  
'''Note:''' The above keys can be changed in the PLAYER options.
 
  
:'''[/]''' - Command console
+
=Contact=
:'''[F1'''] - Scoreboard and players list
+
* <u>E-mail</u>: michal.marcinkowski<at>gmail.com
:'''[F2]''' - Show weapon statistic for the current round / '''[ALT + F2]''' - show/hide sniper line
+
* <u>Soldat Website</u>: http://www.soldat.pl
:'''[F3]''' - Toggle minimap  / '''[ALT + F3]''' - Show performance statistics (FPS, ping, network bandwith)
+
* <u>Soldat Forums</u>: http://www.soldatforums.com
:'''[F4]''' - Take screenshot (saves it to Soldat\Screens)
 
:'''[F5]''' - Toggle music
 
:'''[F6]''' - Previous music track
 
:'''[F7]''' - Next music track
 
:'''[F8]''' - Record/stop demo / fast forward while playing demo
 
:'''[F9]''' - Minimize game
 
:'''[F10]''' - Pause game
 
:'''[ALT] + A,B,C... or 1,2,3...0 keys''' - Chat taunts or commands
 
:'''[CTRL+ALT]''' + '''[+/-]''' - Increase mouse sensitivity 5% / Decrease mouse sensitivity 5%
 
:'''[SHIFT] + [+/-]''' - Increase volume 10% / Decrease volume 10%
 
:'''[ESC]''' - Toggle Game-Menu
 

Revision as of 01:45, 13 April 2018

Story

Long time ago far, far away from all yours problems, a couple of guys decided to kill each other and you can be one of them. Soldat is a 2D multiplayer game for Windows. It is a side-scroller inspired by Liero and Scorched Earth, combined with elements from Counter-Strike and Worms.[1] The game is shareware. Registration unlocks extra aesthetic options, such as colored jet flames and custom interfaces. Version 1.5.0 also includes a minimap and changeable screen resolution for registered users.


History

Soldat is a unique 2D (side-view) multiplayer action game for Windows. It takes the best from games like Liero, Worms, Quake and Counter-Strike and gives you fast action gameplay with tons of blood and flesh. Soldiers fight against each other on 2D battle arenas using a deadly military arsenal.


The game's author is Michal Marcinkowski (MM). He started working on the game in November, 2001. It is coded in the Delphi programming language using the JEDI libraries. The first public beta saw daylight in 09.05.2002 with the version of: 0.9.4b. Throughout time the game was stopped being developed exclusively by MM, while MM still makes the executive decisions for Soldat.


MM has previously promised to release Soldat as open source if he ever stops working on it himself (roughly estimated at around 2008 or later). But after few years of his small activity on Soldat (due to work on other game, KAG) this idea was abandoned, and Soldat was taken over the wings of a few community members that develop the game voluntarily in order to keep it alive.


Screenshots

Soldat thumb.jpg


Requirements

Minimum requirements

  • A PC, a keyboard, a mouse, a brain(but not always)
  • 333mhz processor
  • Video accelerator that can run Direct3D
  • Graphics card compatible with DirectX 8.1
  • 32 MB RAM
  • Some free MB on disk
  • Sound card
  • Network card or modem
  • Microsoft Windows 98/Me/2000/XP
  • Microsoft DirectX 8.1


Gamemodes

Soldat has seven main dedicated game-modes:


It also has three additional sub game-modes:


There are also custom sub game-modes (For more info go to Game Types).


Weapons

Full Weapons List


Default Controls

Full list of Default Controls


Tools and components used in development

  • BlackUDP by Lifepower


Contact