Difference between revisions of "Soldat PolyWorks"

From Soldat Community Wiki
Jump to: navigation, search
m
 
(6 intermediate revisions by the same user not shown)
Line 1: Line 1:
 
=Introduction=
 
=Introduction=
Soldat PolyWorks is a map editor for Soldat programmed by Anna Zajaczkowski. The latest version (v1.5.0.13) was programmed by Jacob Lindberg (Fryer).
+
[[File:PW.png|right|thumb|Soldat PolyWorks Icon]] Soldat PolyWorks is a map editor for Soldat programmed by Anna Zajaczkowski. The latest version (v1.5.0.13) was programmed by Jacob Lindberg (Fryer).
  
 
The program's design is based on ''Soldat Style'' by VirtualTT.  
 
The program's design is based on ''Soldat Style'' by VirtualTT.  
  
  
=FAQ=
+
=Manual=
 
+
'''[[Soldat PolyWorks Manual]]'''
* '''Q:''' Can you make polys go behind the player?
 
* '''A:''' No, this isn't possible in Soldat.
 
  
  
 +
=FAQ=
 
* '''Q:''' The Palette/Scenery/Display window doesn't show, and it's checked off in the Window Menu.
 
* '''Q:''' The Palette/Scenery/Display window doesn't show, and it's checked off in the Window Menu.
* '''A:''' NoTry Window -> Workspace -> Reset Window Locations.
+
* '''A:''' Try Window -> Workspace -> Reset Window Locations.
  
  
 
* '''Q:''' Can you customize the controls like in MapMaker?
 
* '''Q:''' Can you customize the controls like in MapMaker?
* '''A:''' NoNo. You'll get used to it.
+
* '''A:''' No. You'll get used to it.
  
  
 
* '''Q:''' How do I put multiple textures in my map?
 
* '''Q:''' How do I put multiple textures in my map?
* '''A:''' NoPut two or more textures into a bitmap and use the texture tool to manipulate the texture coordinates.
+
* '''A:''' Put two or more textures into a bitmap and use the texture tool to manipulate the texture coordinates.
  
  
* '''Q:''' I get this error when I try to run PolyWorks: System Error &H8007007E (-2147024770). The specified module could not be found. (Or any 'missing file' type errors.)
+
* '''Q:''' I get this error when I try to run ''PolyWorks: System Error &H8007007E (-2147024770). The specified module could not be found.'' (Or any 'missing file' type errors).
* '''A:''' NoMake sure these files exist in your Windows\System32 folder: MBMouse.ocx, COMDLG32.OCX, mscomctl.ocx, msvbvm60.dll, dx8vb.dll, scrrun.dll. The first three are included in the PolyWorks zip, the others can be found with google. If putting them in the Windows\System32 folder doesn't work try resistering the missing files: start -> run, type in regsvr32 name_of_file.dll_or_ocx.
+
* '''A:''' Make sure these files exist in your Windows\System32 folder: ''MBMouse.ocx, COMDLG32.OCX, mscomctl.ocx, msvbvm60.dll, dx8vb.dll, scrrun.dll''. The first three are included in the PolyWorks zip, the others can be found in google. If putting them in the Windows\System32 folder doesn't work try registering the missing files: start -> run, type in regsvr32 name_of_file.dll_or_ocx.
  
  
 
* '''Q:''' I get a runtime error when I start PolyWorks.
 
* '''Q:''' I get a runtime error when I start PolyWorks.
* '''A:''' NoTry changing the Dir entry in the Preferences section in polyworks.ini to your Soldat directory.
+
* '''A:''' Try changing the Dir entry in the Preferences section in polyworks.ini to your Soldat directory.
  
  
 
* '''Q:''' Are there poly bugs in maps made with PolyWorks?
 
* '''Q:''' Are there poly bugs in maps made with PolyWorks?
In PolyWorks the "bouncy poly" bug has been eliminated (where polys would randomly turn bouncy along the edge after compiling). Poly bugs associated with vertices still occur, but they are easy to prevent with correct poly * '''A:''' Noplacement. Read the Map Maker Manual for more info.
+
* '''A:''' In PolyWorks the "bouncy poly" bug has been eliminated (where polys would randomly turn bouncy along the edge after compiling). Poly bugs associated with vertices still occur, but they are easy to prevent with correct poly placement. Read the [[PolyWorks Map Maker Manual]] for more info.
  
  
 
* '''Q:''' I get a Direct3D initialization error when I start PolyWorks.
 
* '''Q:''' I get a Direct3D initialization error when I start PolyWorks.
* '''A:''' NoMake sure your colour setting is either 16-bit or 32-bit (control panel -> display -> settings tab).
+
* '''A:''' Make sure your color setting is either 16-bit or 32-bit (control panel -> display -> settings tab).
  
  
 
* '''Q:''' There is no scenery in my scenery window!
 
* '''Q:''' There is no scenery in my scenery window!
* '''A:''' NoRight click with the scenery tool to bring up the main scenery list.
+
* '''A:''' Right click with the scenery tool to bring up the main scenery list.
  
  
 
=Change Log=
 
=Change Log=
[[Soldat PolyWorks Full Versions Change Log]]
+
[[Soldat PolyWorks Versions Change Log]]
  
  
Line 53: Line 52:
 
* Graphics by Michal Zajaczkowski and Anna Zajaczkowski, based on Soldat style
 
* Graphics by Michal Zajaczkowski and Anna Zajaczkowski, based on Soldat style
 
* New icon by VirtualTT
 
* New icon by VirtualTT
* Thanks to everyone at #soldat.polyworks :)
+
* Thanks to everyone at #Soldat.PolyWorks (@Qnet)
* Thanks to Michal Marcinkowski for releasing the Map Maker source (and for making Soldat ;])
+
* Thanks to Michal Marcinkowski for releasing the Map Maker source (and for making Soldat)

Latest revision as of 00:31, 28 April 2018

Introduction

Soldat PolyWorks Icon
Soldat PolyWorks is a map editor for Soldat programmed by Anna Zajaczkowski. The latest version (v1.5.0.13) was programmed by Jacob Lindberg (Fryer).

The program's design is based on Soldat Style by VirtualTT.


Manual

Soldat PolyWorks Manual


FAQ

  • Q: The Palette/Scenery/Display window doesn't show, and it's checked off in the Window Menu.
  • A: Try Window -> Workspace -> Reset Window Locations.


  • Q: Can you customize the controls like in MapMaker?
  • A: No. You'll get used to it.


  • Q: How do I put multiple textures in my map?
  • A: Put two or more textures into a bitmap and use the texture tool to manipulate the texture coordinates.


  • Q: I get this error when I try to run PolyWorks: System Error &H8007007E (-2147024770). The specified module could not be found. (Or any 'missing file' type errors).
  • A: Make sure these files exist in your Windows\System32 folder: MBMouse.ocx, COMDLG32.OCX, mscomctl.ocx, msvbvm60.dll, dx8vb.dll, scrrun.dll. The first three are included in the PolyWorks zip, the others can be found in google. If putting them in the Windows\System32 folder doesn't work try registering the missing files: start -> run, type in regsvr32 name_of_file.dll_or_ocx.


  • Q: I get a runtime error when I start PolyWorks.
  • A: Try changing the Dir entry in the Preferences section in polyworks.ini to your Soldat directory.


  • Q: Are there poly bugs in maps made with PolyWorks?
  • A: In PolyWorks the "bouncy poly" bug has been eliminated (where polys would randomly turn bouncy along the edge after compiling). Poly bugs associated with vertices still occur, but they are easy to prevent with correct poly placement. Read the PolyWorks Map Maker Manual for more info.


  • Q: I get a Direct3D initialization error when I start PolyWorks.
  • A: Make sure your color setting is either 16-bit or 32-bit (control panel -> display -> settings tab).


  • Q: There is no scenery in my scenery window!
  • A: Right click with the scenery tool to bring up the main scenery list.


Change Log

Soldat PolyWorks Versions Change Log


Credits

  • Programmed by Anna Zajaczkowski in Visual Basic 6
  • Updated version by Jacob Lindberg (Fryer)
  • Original PolyWorks concept and ideas by Michal Zajaczkowski
  • Graphics by Michal Zajaczkowski and Anna Zajaczkowski, based on Soldat style
  • New icon by VirtualTT
  • Thanks to everyone at #Soldat.PolyWorks (@Qnet)
  • Thanks to Michal Marcinkowski for releasing the Map Maker source (and for making Soldat)