Difference between revisions of "TGame.RespawnTime"

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(Created page with " '''''property RespawnTime: LongInt''''' Access mode: RW ==Description== Number used in Deathmatch, Pointmatch and Rambomatch to define how long a player must wait until he...")
 
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Latest revision as of 15:14, 23 July 2013

property RespawnTime: LongInt
 Access mode: RW

Description

Number used in Deathmatch, Pointmatch and Rambomatch to define how long a player must wait until he respawns. It's a number of ticks (1 second = 60 ticks)

See also