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  • ...ving to go through and manually update references in code/sites/the Soldat client (for something like an auto-update system) to use port 81 instead of 80. No
    4 KB (686 words) - 10:59, 15 August 2012
  • $packet = 'i'.chr(0); // Ping packet from Client -> Server (Lobby ping)
    645 bytes (88 words) - 11:56, 15 August 2012
  • This function will modify the game Server/Client to use a new Gravity strength.
    801 bytes (110 words) - 14:46, 15 August 2012
  • ...e some parsers/constructors to help communicate with the lobby using the [[Client-Lobby_Protocol]]
    105 bytes (15 words) - 20:00, 23 August 2012
  • ...servers much easier for third party applications, compared to the legacy [[Client-Lobby_Protocol]].
    3 KB (344 words) - 22:38, 16 April 2018
  • * '''Spectator:''' If checked, the client will join the requested game server as a spectator.
    16 KB (2,515 words) - 01:58, 28 April 2018
  • * '''Default Port:''' 23073 for the server (can be changed in Soldat Setup), client uses a default port: 23083 (can't be changed)
    1 KB (233 words) - 22:40, 16 April 2018
  • ...to use a [[Command line arguments|command line argument]] for your Soldat client in order to load mods quickly and efficiently.
    10 KB (1,659 words) - 18:45, 27 April 2018

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