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procedure ServerModifier(Name: String; Value:Variant);

Parameter Info:
 Name (String): Variable to modify (Currently only 'Gravity' is available)
 Value (Variant): Value to use for new server-wide gravity

 This function will modify the game Server/Client to use a new Gravity strength.
 Bullets, grenades, and player movement will be affected by this.
 New players that join after you set ServerModifier will also be affected by the new values.
 You can not adjust gravity for individual players.
 Default Gravity is 0.06
 The 'Name' parameter is a placeholder for any future additions to this function.