Realistic Soldat/Counter Strike
Introduction
Realistic Soldat/Counter Strike (often abbreviated: RS/CS) is a custom sub game mode. The server is set for Realistic mode, Survival mode and friendly fire is enabled. For those of you who have never experienced realistic, it means that you get damage jumping from large gaps, you get recoil with your gun and you can not see an enemy beyond polygons. Meaning you'll have to use your ears to hear the enemy's actions.
RS/CS Maps
It is truly spectacular to see that so many maps have been created by community members for this game mode:
ctf_cs_amazon, ctf_cs_assault, ctf_cs_deagle5, ctf_cs_estate, ctf_cs_italy, ctf_cs_militia, ctf_cs_office, ctf_cs_oilrig, ctf_cs_siege, ctf_de_aztec, ctf_de_aztec_, ctf_de_cbble, ctf_de_chateau, ctf_de_dust, ctf_de_nuke, ctf_de_piranesi, ctf_de_train, ctf_cs_amazon2, ctf_cs_assault, ctf_cs_breed2, ctf_cs_bridge, ctf_cs_compound, ctf_cs_container, ctf_cs_deagle5, ctf_cs_estate, ctf_cs_havana, ctf_cs_italy, ctf_cs_militia, ctf_cs_office, ctf_cs_oilrig, ctf_de_2base, ctf_de_aztec, ctf_de_aztec1.5, ctf_de_cbble, ctf_de_celtic, ctf_de_chateau, ctf_de_cottage, ctf_de_dust, ctf_de_dust2, ctf_de_inferno, ctf_de_nuke, ctf_de_piranesi, ctf_de_port2, ctf_de_rats, ctf_de_train, ctf_hbm_anl, ctf_hbm_devil, ctf_hbm_ship, ctf_hbm_vineyard, ctf_rs_v2, ctf_zabi_s_r, ctf_zabi_store, ctf_de_Aztec, ctf_de_nuke, ctf_cs_Havana, ctf_cs_submarine, ctf_cs_container, ctf_de_church, ctf_de_office2, ctf_de_Arizona, ctf_de_celtic, ctf_cs_cinema
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