Difference between revisions of "TGame.MinRespawnTime"

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(Created page with " '''''property MinRespawnTime: LongInt''''' Access mode: RW ==Description== Number used in CTF, Teammatch and Infiltration to a minimum time a player must wait until he res...")
 
 
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==Description==
 
==Description==
Number used in CTF, Teammatch and Infiltration to a minimum time a player must wait until he respawns.
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Number used in CTF, Teammatch and Infiltration to define a minimum time a player must wait until he respawns.
 
It's a number of ticks (1 second = 60 ticks)
 
It's a number of ticks (1 second = 60 ticks)
 
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Latest revision as of 14:16, 23 July 2013

property MinRespawnTime: LongInt
 Access mode: RW

Description

Number used in CTF, Teammatch and Infiltration to define a minimum time a player must wait until he respawns. It's a number of ticks (1 second = 60 ticks)

See also