Difference between revisions of "SC3 Changelog"

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|-
 
|-
 
| 2.7.8.b1 ||
 
| 2.7.8.b1 ||
  + event TActivePlayer.OnKitPickup
+
  + event [[TActivePlayer.OnKitPickup]]
  + event TActivePlayer.OnFlagDrop
+
  + event [[TActivePlayer.OnFlagDrop]]
  + procedure TActivePlayer.WorldText
+
  + procedure [[TActivePlayer.WorldText]]
  + procedure TPlayers.WorldText
+
  + procedure [[TPlayers.WorldText]]
  + event TGame.OnAdminConnect
+
  + event [[TGame.OnAdminConnect]]
  + event TGame.OnAdminDisconnect
+
  + event [[TGame.OnAdminDisconnect]]
  + procedure TActivePlayer.SetVelocity
+
  + procedure [[TActivePlayer.SetVelocity]]
  + event TGame.OnAdminCommand
+
  + event [[TGame.OnAdminCommand]]
  + event TGame.OnTCPMessage
+
  + event [[TGame.OnTCPMessage]]
  + function TMap.CreateBulletVector
+
  + function [[TMap.CreateBulletVector]]
  + function TMap.CreateBullet
+
  + function [[TMap.CreateBullet]]
  + function Distance
+
  + function [[Distance]]
  + property TActivePlayer.IsAdmin
+
  + property [[TActivePlayer.IsAdmin]]
  + property TGame.CurrentMap
+
  + property [[TGame.CurrentMap]]
  + class TMapsList
+
  + class [[TMapsList]]
  + procedure TMapsList.AddMap
+
  + procedure [[TMapsList.AddMap]]
  + procedure TMapsList.RemoveMap
+
  + procedure [[TMapsList.RemoveMap]]
  + function TMapsList.GetMapIdByName
+
  + function [[TMapsList.GetMapIdByName]]
  + property TMapsList.Map
+
  + property [[TMapsList.Map]]
  + property TMapsList.CurrentMapId
+
  + property [[TMapsList.CurrentMapId]]
  + property TMapsList.MapsCount
+
  + property [[TMapsList.MapsCount]]
  + class TGlobal
+
  + class [[TGlobal]]
  + property TGlobal.DateSeparator
+
  + property [[TGlobal.DateSeparator]]
  + property TGlobal.ShortDateFormat
+
  + property [[TGlobal.ShortDateFormat]]
  + class TActiveMapBullet
+
  + class [[TActiveMapBullet]]
  + function TActiveMapBullet.GetOwnerWeaponId
+
  + function [[TActiveMapBullet.GetOwnerWeaponId]]
  + property TActiveMapBullet.ID
+
  + property [[TActiveMapBullet.ID]]
  + property TActiveMapBullet.Active
+
  + property [[TActiveMapBullet.Active]]
  + property TActiveMapBullet.X
+
  + property [[TActiveMapBullet.X]]
  + property TActiveMapBullet.Y
+
  + property [[TActiveMapBullet.Y]]
  + property TActiveMapBullet.VelX
+
  + property [[TActiveMapBullet.VelX]]
  + property TActiveMapBullet.VelY
+
  + property [[TActiveMapBullet.VelY]]
 
   
 
   
  * procedure name TActivePlayer.Forward altered to TActivePlayer.ForwardTo
+
  * procedure name TActivePlayer.Forward altered to [[TActivePlayer.ForwardTo]]
  * TOnRequestEvent declaration changed (+ Hw)
+
  * [[TOnRequestEvent]] declaration changed (+ Hw)
  * TOnDamageEvent declaration changed (BulletID: Byte to Bullet: TActiveMapBullet)
+
  * [[TOnDamageEvent]] declaration changed (BulletID: Byte to Bullet: TActiveMapBullet)
  * TOnKillEvent declaration changed (BulletID: Byte to Bullet: TActiveMapBullet)
+
  * [[TOnKillEvent]] declaration changed (BulletID: Byte to Bullet: TActiveMapBullet)
 
|-
 
|-
 
|}
 
|}
  
 
[[Category:ScriptCore_3]]
 
[[Category:ScriptCore_3]]

Revision as of 11:11, 4 October 2014

SoldatServer Version Changelog
2.7.8.b1
+ event TActivePlayer.OnKitPickup
+ event TActivePlayer.OnFlagDrop
+ procedure TActivePlayer.WorldText
+ procedure TPlayers.WorldText
+ event TGame.OnAdminConnect
+ event TGame.OnAdminDisconnect
+ procedure TActivePlayer.SetVelocity
+ event TGame.OnAdminCommand
+ event TGame.OnTCPMessage
+ function TMap.CreateBulletVector
+ function TMap.CreateBullet
+ function Distance
+ property TActivePlayer.IsAdmin
+ property TGame.CurrentMap
+ class TMapsList
+ procedure TMapsList.AddMap
+ procedure TMapsList.RemoveMap
+ function TMapsList.GetMapIdByName
+ property TMapsList.Map
+ property TMapsList.CurrentMapId
+ property TMapsList.MapsCount
+ class TGlobal
+ property TGlobal.DateSeparator
+ property TGlobal.ShortDateFormat
+ class TActiveMapBullet
+ function TActiveMapBullet.GetOwnerWeaponId
+ property TActiveMapBullet.ID
+ property TActiveMapBullet.Active
+ property TActiveMapBullet.X
+ property TActiveMapBullet.Y
+ property TActiveMapBullet.VelX
+ property TActiveMapBullet.VelY

* procedure name TActivePlayer.Forward altered to TActivePlayer.ForwardTo
* TOnRequestEvent declaration changed (+ Hw)
* TOnDamageEvent declaration changed (BulletID: Byte to Bullet: TActiveMapBullet)
* TOnKillEvent declaration changed (BulletID: Byte to Bullet: TActiveMapBullet)