Difference between revisions of "Realistic Soldat/Counter Strike"

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(Created page with "=Introduction= '''Realistic Soldat/Counter Strike''' (often abbreviated: RS/CS) is a custom sub game mode. The server is set for Realistic mode, Survival mode and frie...")
 
 
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=Introduction=
 
=Introduction=
'''Realistic Soldat/Counter Strike''' (often abbreviated: RS/CS) is a custom sub game mode. The server is set for [[Realistic]] mode, [[Survival]] mode and friendly fire is enabled. For those of you who have never experienced realistic, it means that you get damage jumping from large gaps, you get recoil with your gun and you can not see an enemy beyond polygons. Meaning you'll have to use your ears to hear the enemy's actions.
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'''Realistic Soldat/Counter Strike''' (often abbreviated: RS/CS) is a custom sub game mode. It is aimed to copy the defuse scenario and maps from the well known, top-selling Counter-Strike Franchise. There was even a script created to replicate the money system and the accessories from CS. Also, there's a great emphasis on using sound to extract information about the enemies' location.
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In the script version of RS/CS
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In RS/CS the server should be set to [[Realistic]] mode, [[Survival]] mode and friendly fire is enabled.  
  
  
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=Links=
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* [https://forums.soldat.pl/index.php?topic=18687.0 Counter Strike v1.4 script]
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* [https://eat-that.tk/index.php?topic=282.0 Counter Strike v1.4 further details]
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* [http://upnpad.com/viewpage.php?page=SoldatCSMapPack Mappack I]
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* [http://machina.nazwa.pl/files/soldat_cs_maps/ Mappack II]
  
  
  
 
'''Back to: [[Game Modes]]'''
 
'''Back to: [[Game Modes]]'''

Latest revision as of 01:50, 21 April 2018

Introduction

Realistic Soldat/Counter Strike (often abbreviated: RS/CS) is a custom sub game mode. It is aimed to copy the defuse scenario and maps from the well known, top-selling Counter-Strike Franchise. There was even a script created to replicate the money system and the accessories from CS. Also, there's a great emphasis on using sound to extract information about the enemies' location.

In the script version of RS/CS

In RS/CS the server should be set to Realistic mode, Survival mode and friendly fire is enabled.


RS/CS Maps

It is truly spectacular to see that so many maps have been created by community members for this game mode:

ctf_cs_amazon, ctf_cs_assault, ctf_cs_deagle5, ctf_cs_estate, ctf_cs_italy, ctf_cs_militia, ctf_cs_office, ctf_cs_oilrig, ctf_cs_siege, ctf_de_aztec, ctf_de_aztec_, ctf_de_cbble, ctf_de_chateau, ctf_de_dust, ctf_de_nuke, ctf_de_piranesi, ctf_de_train, ctf_cs_amazon2, ctf_cs_assault, ctf_cs_breed2, ctf_cs_bridge, ctf_cs_compound, ctf_cs_container, ctf_cs_deagle5, ctf_cs_estate, ctf_cs_havana, ctf_cs_italy, ctf_cs_militia, ctf_cs_office, ctf_cs_oilrig, ctf_de_2base, ctf_de_aztec, ctf_de_aztec1.5, ctf_de_cbble, ctf_de_celtic, ctf_de_chateau, ctf_de_cottage, ctf_de_dust, ctf_de_dust2, ctf_de_inferno, ctf_de_nuke, ctf_de_piranesi, ctf_de_port2, ctf_de_rats, ctf_de_train, ctf_hbm_anl, ctf_hbm_devil, ctf_hbm_ship, ctf_hbm_vineyard, ctf_rs_v2, ctf_zabi_s_r, ctf_zabi_store, ctf_de_Aztec, ctf_de_nuke, ctf_cs_Havana, ctf_cs_submarine, ctf_cs_container, ctf_de_church, ctf_de_office2, ctf_de_Arizona, ctf_de_celtic, ctf_cs_cinema


Links


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