Difference between revisions of "Domination"

From Soldat Community Wiki
Jump to: navigation, search
 
(9 intermediate revisions by the same user not shown)
Line 1: Line 1:
=Introduction=
+
= Introduction =
'''Capture The Flag''' (often abbreviated: CTF) is one of the seven default main game-modes in which there are two teams: '''<span style="color: red">Alpha</span> & <span style="color: blue">Bravo</span>'''. The goal is of each team is to steal the enemy's flag and bring it to your own flag. The winner of each map is determined either by reaching '''Capture Limit''' (the amount of caps needed to finish a match before the time limit ends), or the team with most caps by the end of round's time.  
+
'''Domination''' or '''Double Domination''' (often abbreviated: DOM or DD) is a custom sub game mode in which there are two teams: '''<span style="color: red">Alpha</span> & <span style="color: blue">Bravo</span>'''. It's inspired from the classic Unreal Tournament domination game mode, and was coded by DrThrax. Gizd rescripted it later on.
There are 32 default CTF maps available in Soldat and hundreds of custom maps.
 
  
 +
Each Domination map consists of 2 crucial spots, marked with the letters '''A''' and '''B'''. The goal of each team is to score the most caps.
  
=Server Settings=
+
In order to score points, players must simply touch the polygon below the indicated spot once. After 10 seconds of holding that spot, an area will be dominated by the team (counter will indicate). Recapturing the spot from the enemies stop the timer.
* '''Capture Limit''' - How many flag-captuers (often abbreviated: caps) are required for a team to win the round (a map). Default is 10.
+
 
 +
Capturing a point works similar to [[Capture the Flag]], if an alive opponent is actually standing on the polygon, player cannot take possession of it.
 +
 
 +
Teams of four players are the most suitable for an ideal Domination game. Traditionally friendly fire is enabled and some of the power ups (Vest, Zerk, Cluster and Pred) with a Frequency of 1.
 +
 
 +
=Important Terms=
 +
* '''Capture Limit''' - How many flag captures (often abbreviated: caps) are required for a team to win the round (a map).
 
* '''Time limit''' - In case the Capture Limit is not reached, the round will end upon the set Time Limit.
 
* '''Time limit''' - In case the Capture Limit is not reached, the round will end upon the set Time Limit.
 
* '''Re-spawn''' - players re-spawn after every death of their's (unless [[Survival]] mode is turned on).
 
* '''Re-spawn''' - players re-spawn after every death of their's (unless [[Survival]] mode is turned on).
Line 13: Line 19:
 
* '''Gain map experience:''' It's possible to test the maps offline in singleplayer mode, in order to explore map details and gain basic map knowledge.
 
* '''Gain map experience:''' It's possible to test the maps offline in singleplayer mode, in order to explore map details and gain basic map knowledge.
  
 +
 +
=FAQ=
 +
In case the spots indicators (letters '''A''' and '''B''') are not shown, make sure to turn on background scenery.
 +
 +
<u>Instructions</u>: Open ''' ''config.exe'' ''' in the Soldat directory. Click "Performance Tab" and enable "Render Background Scenery" (Further read: [[Game Settings]]).
 +
 +
 +
=Domination Map-pack=
 +
 +
[https://forums.soldat.pl/index.php?action=dlattach;topic=39471.0;attach=26691 Mirror 1]
 +
 +
[https://goo.gl/BppMPn Mirror 2]
  
  
Line 20: Line 38:
  
  
'''Back to: [[Game Types]]'''
 
  
  
  
Domination is a sub-mode first introduced to Soldat and coded by DrThrax, rescripted by Gizd, and it is a remake of the game mode from Unreal Tournament games.
 
  
There are two (check)points placed on the DD map, A and B. The idea is to capture (simply touch) either one of them first, then the other, and hold both points (prevent the other team from touching them) for 10 seconds to score. Teams of four players are the most suitable for an ideal DD game. The mode is gaining more popularity as people realize it's actually really fun and tactical. Additionally, friendly fire is enabled and some power ups (Vest, Zerk, Cluster and Pred) with a frequency of 1.
+
'''Back to: [[Game Modes]]'''

Latest revision as of 01:20, 21 April 2018

Introduction

Domination or Double Domination (often abbreviated: DOM or DD) is a custom sub game mode in which there are two teams: Alpha & Bravo. It's inspired from the classic Unreal Tournament domination game mode, and was coded by DrThrax. Gizd rescripted it later on.

Each Domination map consists of 2 crucial spots, marked with the letters A and B. The goal of each team is to score the most caps.

In order to score points, players must simply touch the polygon below the indicated spot once. After 10 seconds of holding that spot, an area will be dominated by the team (counter will indicate). Recapturing the spot from the enemies stop the timer.

Capturing a point works similar to Capture the Flag, if an alive opponent is actually standing on the polygon, player cannot take possession of it.

Teams of four players are the most suitable for an ideal Domination game. Traditionally friendly fire is enabled and some of the power ups (Vest, Zerk, Cluster and Pred) with a Frequency of 1.

Important Terms

  • Capture Limit - How many flag captures (often abbreviated: caps) are required for a team to win the round (a map).
  • Time limit - In case the Capture Limit is not reached, the round will end upon the set Time Limit.
  • Re-spawn - players re-spawn after every death of their's (unless Survival mode is turned on).


Tips

  • Gain map experience: It's possible to test the maps offline in singleplayer mode, in order to explore map details and gain basic map knowledge.


FAQ

In case the spots indicators (letters A and B) are not shown, make sure to turn on background scenery.

Instructions: Open config.exe in the Soldat directory. Click "Performance Tab" and enable "Render Background Scenery" (Further read: Game Settings).


Domination Map-pack

Mirror 1

Mirror 2






Back to: Game Modes