Difference between revisions of "TActivePlayer"
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Revision as of 11:24, 29 July 2013
Inheritance
Description
Represents an active player. Accessible trough Players[] array property.
user constructable: NO
user destructable: NO
Members
Member declaration | Access mode | Inherited |
---|---|---|
function Ban(Time: Integer; Reason: string): Boolean | no | |
function Kick: Boolean | no | |
procedure Say(Text: string) | no | |
procedure Damage(Shooter: Byte; Damage: Integer) | no | |
procedure BigText(Layer: Byte; Text: string; Delay: Integer; Color: Longint; Scale: Single; X, Y: Integer) | no | |
procedure ForceWeapon(Primary, Secondary: TWeapon) | no | |
procedure Forward(TargetIP: string; TargetPort: Word; Message: string) | no | |
procedure GiveBonus(BType: Byte) | no | |
procedure Move(X, Y: Single) | no | |
procedure Tell(Text: string) | no | |
procedure WriteConsole(Text: string; Color: Longint) | no | |
property Health: string | R | yes |
property Primary: TPlayerWeapon | R | yes |
property Secondary: TPlayerWeapon | R | yes |
property ShirtColor: Longword | R | yes |
property PantsColor: Longword | R | yes |
property SkinColor: Longword | R | yes |
property HairColor: Longword | R | yes |
property FavouriteWeapon: string | RW | yes |
property ChosenSecondaryWeapon: Byte | R | yes |
property Friend: string | RW | yes |
property Accuracy: Byte | RW | yes |
property ShootDead: Boolean | RW | yes |
property GrenadeFrequency: Byte | RW | yes |
property Camping: Boolean | RW | yes |
property OnStartUse: Byte | RW | yes |
property HairStyle: Byte | R | yes |
property Headgear: Byte | R | yes |
property Chain: Byte | R | yes |
property ChatFrequency: Byte | RW | yes |
property ChatKill: string | RW | yes |
property ChatDead: string | RW | yes |
property ChatLowHealth: string | RW | yes |
property ChatSeeEnemy: string | RW | yes |
property ChatWinning: string | RW | yes |
property Dummy: Boolean | R | yes |
property ID: Byte | R | no |
property Team: Byte | RW | yes (modif.) |
property Alive: Boolean | RW | yes (modif.) |
property Kills: Integer | RW | no |
property Deaths: Integer | R | no |
property Ping: Integer | R | no |
property Active: Boolean | R | no |
property IP: string | R | no |
property Port: Word | R | no |
property VelX: Single | R | no |
property VelY: Single | R | no |
property Muted: Boolean | RW | no |
property Jets: Integer | R | no |
property Grenades: Byte | R | no |
property X: Single | R | no |
property Y: Single | R | no |
property Flagger: Boolean | R | no |
property Time: Integer | R | no |
property OnGround: Boolean | R | no |
property Human: Boolean | R | no |
property Direction: Shortint | R | no |
property Flags: Byte | R | no |
property HWID: string | R | no |
property KeyUp: Boolean | R | no |
property KeyLeft: Boolean | R | no |
property KeyRight: Boolean | R | no |
property KeyShoot: Boolean | R | no |
property KeyJetpack: Boolean | R | no |
property KeyGrenade: Boolean | R | no |
property KeyChangeWeap: Boolean | R | no |
property KeyThrow: Boolean | R | no |
property KeyReload: Boolean | R | no |
property KeyCrouch: Boolean | R | no |
property KeyProne: Boolean | R | no |
property WeaponActive[ID: Byte]: Boolean | W | no |
property OnFlagGrab: TOnFlagGrabEvent | RW | no |
property OnFlagReturn: TOnFlagReturnEvent | RW | no |
property OnFlagScore: TOnFlagScoreEvent | RW | no |
property OnBeforeRespawn: TOnBeforeRespawnEvent | RW | no |
property OnAfterRespawn: TOnAfterRespawnEvent | RW | no |
property OnDamage: TOnDamageEvent | RW | no |
property OnKill: TOnKillEvent | RW | no |
property OnWeaponChange: TOnWeaponChangeEvent | RW | no |
property OnVoteMapStart: TOnVoteMapStartEvent | RW | no |
property OnVoteKickStart: TOnVoteKickStartEvent | RW | no |
property OnVoteMap: TOnVoteMapEvent | RW | no |
property OnVoteKick: TOnVoteKick | RW | no |
property OnSpeak: TOnSpeakEvent | RW | no |
property OnCommand: TOnCommandEvent | RW | no |