Difference between revisions of "TOnKillEvent"

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(Declaration)
 
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==Declaration==
 
==Declaration==
{expand|links to Bullet object when it's done}
 
  
  function (Killer, Victim: [[TActivePlayer]]; BulletID: Byte): Integer
+
  procedure (Killer, Victim: [[TActivePlayer]]; BulletId: Byte);
 
   Killer: player killing
 
   Killer: player killing
 
   Victim: player being killed
 
   Victim: player being killed
   BulletID: ID of a bullet that killed Victim
+
   Bullet: [[TActiveMapBullet]] object that killed Victim
  
 
[[Category:Types]]
 
[[Category:Types]]

Latest revision as of 00:36, 27 October 2014

Description

Type used by TActivePlayer.OnKill as an event handler type.

Declaration

procedure (Killer, Victim: TActivePlayer; BulletId: Byte);
 Killer: player killing
 Victim: player being killed
 Bullet: TActiveMapBullet object that killed Victim