Difference between revisions of "TGame.LoadWeap"

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==Example==
 
==Example==
 
<syntaxhighlight lang="pascal">
 
<syntaxhighlight lang="pascal">
Game.LoadWeap('sctfl.txt');
+
Game.LoadWeap('sctfl'); // will load sctfl.ini
 
</syntaxhighlight>
 
</syntaxhighlight>
  
 
[[Category:TGame]]
 
[[Category:TGame]]

Latest revision as of 14:36, 4 September 2016

function LoadWeap(WeaponMod: string): Boolean
 WeaponMod: path to the weapon mod file
 Result: if it worked or not

Description

Changes the weapon mod to target one. It is possible to take a non-default Weapon.ini!

Example

Game.LoadWeap('sctfl'); // will load sctfl.ini