TActivePlayer.OnKill

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Revision as of 11:48, 4 October 2014 by Mighty (talk | contribs) (2.7.8.b1 changes)
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property OnKill
 Access mode: RW
 Event handler type: TOnKillEvent
 Event handler declaration: procedure (Killer, Victim: TActivePlayer; Bullet: TActiveMapBullet);

Description

Needs testing ()

Event property called when a player is being killed.

Example

Expand with: example