User contributions
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- 18:48, 14 August 2012 (diff | hist) . . (+3,269) . . N Simple Exp (Created page with "===Script by Spkka=== <source lang="pascal">const MAXPLAYER = 16; var playerExp: array [1..MAXPLAYER] of integer; playerLev: array [1..MAXPLAYER] of integer; GOOD, BAD: l...") (current)
- 18:47, 14 August 2012 (diff | hist) . . (+17,571) . . N Nickname Registration (Created page with "===Script by Spkka uses Keydon's xSplit=== <source lang="pascal"> const //TEAMS ALPHA = 1; BRAVO = 2; CHARLIE = 3; DELTA = 4; SPECTATOR = 5; //GAME MODES DEATHMATC...") (current)
- 18:47, 14 August 2012 (diff | hist) . . (+422) . . N Name Length Restriction (Created page with "===Script by Spkka=== <source lang="pascal">//JOINTEAM procedure OnJoinTeam(ID, Team: byte); begin //kick player if nickname is above 24 characters if GetPlayerStat(ID, 'Ac...") (current)
- 18:47, 14 August 2012 (diff | hist) . . (+886) . . N Firstblood (Created page with "===Script by Spkka=== <source lang="pascal">var firstBlood: integer; GOOD, BAD: longint; procedure ActivateServer(); begin //color of writeconsole messages GOOD := $EE00F...") (current)
- 18:46, 14 August 2012 (diff | hist) . . (+1,500) . . N Code Snippet: PlaceBot (Created page with "===Code Snippet by Avarax=== <source lang="pascal">function PlaceBot(botname: string; team: byte; X,Y: single): byte; var i,n,tempType: byte; spawn: array of byte; tem...")
- 18:45, 14 August 2012 (diff | hist) . . (+1,402) . . N Default Script Template (Created page with "<source lang="pascal">procedure ActivateServer(); begin end; procedure AppOnIdle(Ticks: integer); begin end; procedure OnMapChange(NewMap: string); begin end; procedure OnE...") (current)
- 18:44, 14 August 2012 (diff | hist) . . (+81) . . N Server Scripting (Created page with "Events, functions and variables from the Scripting Reference Manual")
- 18:42, 14 August 2012 (diff | hist) . . (+479) . . N Scripting Templates (Created page with "These are script templates and examples created by other users. ==Default Script Template== The Default Script Template is simply a single .pas file with all the procedur...") (current)
- 18:40, 14 August 2012 (diff | hist) . . (+404) . . N EnEsCe (Created page with "'''Enesce''', an active Server and Client developer, has put a huge effort into making Soldat awesome. He implemented Pascal scripting support into the server and wrot...")
- 18:40, 14 August 2012 (diff | hist) . . (+317) . . N Scripting (Created page with "The '''Soldat Server Scripting Core''' was programmed by EnEsCe to help other users creating scripts for their server. It uses '''Events''', '''Functions''' and '''Variabl...")
- 18:39, 14 August 2012 (diff | hist) . . (+426) . . N Scripting basics (Created page with "The Soldat Server Scripting Core uses the Pascal coding language. ===Online Pascal Tutorials=== * Learn Pascal tutorial [http://www.taoyue.com/tutorials/pascal/] * Turbo Pasc...")
- 18:39, 14 August 2012 (diff | hist) . . (+770) . . N Banned.txt (Created page with "Plain ASCII text-file, one entry on each line (Windows style). Wild characters are allowed in the IP field. To ban someone you can either enter the man manually, or use the [[...")
- 18:37, 14 August 2012 (diff | hist) . . (+2,794) . . N BattlEye (Created page with "==The History== BattlEye (BE) was founded by Bastian Suter in October 2004. Starting out as an external 3rd-party anti-cheat for Battlefield Vietnam, first versions were rele...")
- 18:35, 14 August 2012 (diff | hist) . . (+5,339) . . N Gamestat.txt (Created page with "Gamestat.txt is one of the five log files that the server writes to when Logging is set to 1 in the soldat.ini file. It is, like the rest of the logs, a plain ASCII te...")
- 18:34, 14 August 2012 (diff | hist) . . (+1,762) . . N Logging (Created page with "Both the server and the client support logging. To turn on this feature, edit your soldat.ini file, changing the line "Logging=0" to "Logging=1". The logging is do...")
- 18:31, 14 August 2012 (diff | hist) . . (+335) . . N Bandwidth (Created page with "==Equation== The equation it uses for KB/s is: 125(N + N^2) /1024 ... where N is the number of players. For monthly traffic, it is: the KB/s value * 3600 * 24 * 31 /1024^...")
- 18:29, 14 August 2012 (diff | hist) . . (+306) . . N Ticks (Created page with "Ticks are the unit used by Soldat in some cases, such as the weapons.ini and soldat.ini settings. It is a time unit and it's equivalent to 1/60 of a second. To conver...")
- 18:29, 14 August 2012 (diff | hist) . . (+39,670) . . N Refreshx (Created page with "The '''REFRESHX''' is a Raw command used in Soldat to give admin clients information about the server. It contains more information t...")
- 18:27, 14 August 2012 (diff | hist) . . (+1,028) . . N Raw commands (Created page with "Once you are logged in as admin, by connecting to the server's IP & port using any TCP/IP net tool (netcat, telnet, etc) you are allowed to send raw data. Once you...")
- 18:27, 14 August 2012 (diff | hist) . . (+48,117) . . N Refresh (Created page with "The '''REFRESH''' is a Raw command used in Soldat to give admin clients information about the server. The 1188 byte-long REFRESH-pack...")
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