ScriptCore3.menu2obj

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Revision as of 16:49, 1 May 2018 by Morko (talk | contribs)
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function menu2obj(Style: Byte): Byte
 Style: Position(Style/ID) of the weapon in the Weapons List
 Result: Position(Style/ID) of the weapon in the TMapObject.Style

Description

This converts a string into a number.