ScriptCore3.menu2obj
function menu2obj(Style: Byte): Byte Style: Position(Style) of the weapon in the Weapons List Result: Position(Style) of the weapon in the TMapObject.Style
Description
Translates the position of the weapon in the Weapon Menu (Weapons List) to the corresponding position of the Style property of a Map Object - lying weapon (TMapObject.Style).
Examples
begin
WriteLn('menu2obj: '+inttostr(menu2obj(1))); //5
WriteLn('menu2obj: '+inttostr(menu2obj(14))); //26
end.