TActivePlayer.OnSpeak
property OnSpeak Access mode: RW Event handler type: TOnSpeakEvent Event handler declaration: procedure(Player: TActivePlayer; Text: string)
Description
Event property called whenever a player sends a message. This does not include player commands.
Example
Example kicks a player if he wrote !kickme
procedure OnSpeakKickMe(Player: TActivePlayer; Text: string);
begin
if Text = '!kickme' then
Player.Kick;
end;
var
i: Byte;
begin
for i:=1 to 32 do
Players[i].OnSpeak := @OnSpeakKickMe;
end.