ScriptCore3.menu2obj

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function menu2obj(Style: Byte): Byte
 Style: Position(Style) of the weapon in the Weapons List
 Result: Position(Style) of the weapon in the TMapObject.Style

Description

Translates the position of the weapon in the Weapon Menu (Weapons List) to the corresponding position of the Style property of a Map Object - lying weapon (TMapObject.Style).

Examples

begin
    WriteLn('menu2obj: '+inttostr(menu2obj(1))); //5
    WriteLn('menu2obj: '+inttostr(menu2obj(14))); //26
end.