ScriptCore3.obj2weap

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Revision as of 16:43, 1 May 2018 by Morko (talk | contribs) (Description)
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function obj2weap(Style: Byte): Byte
 Style: Position(Style) of the weapon in the TMapObject.Style
 Result: Position(Style) of the weapon in the TWeapon.WType

Description

Translates the position of the weapon in the Style property of a Map Object - lying weapon(TMapObject.Style) to the corresponding position of the WType property of a Weapon Object - weapon in player's hands(TWeapon.WType).