ScriptCore3.menu2obj
function menu2obj(Style: Byte): Byte Style: Position(Style) of the weapon in the Weapons List Result: Position(Style) of the weapon in the TMapObject.Style
Description
This converts a string into a number.
function menu2obj(Style: Byte): Byte Style: Position(Style) of the weapon in the Weapons List Result: Position(Style) of the weapon in the TMapObject.Style
This converts a string into a number.