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- ...player's field of vision, get a flag's pointer or creating new objects or spawnpoints on the map.2 KB (242 words) - 10:32, 4 October 2014
- ...player's field of vision, get a flag's pointer or creating new objects or spawnpoints on the map.304 bytes (42 words) - 14:18, 29 July 2013
- ...mple will check whether the player spawned somewhere far off of his team's spawnpoints. If he is too far away, he gets killed to spawn in the right place. if (Map.SpawnPoints[i].Style = Players[ID].Team) and1 KB (169 words) - 01:09, 17 June 2018