TMap.OnAfterMapChange
property OnAfterMapChange Access mode: RW Event handler type: TOnAfterMapChangeEvent Event handler declaration: procedure (Next: string);
Description
Event property called after the map is loaded, which means all Objects and Spawns are already there for the Next map.
Needs testing (in-depth) |
Example
procedure OnAfter(Next: string);
begin
WriteLn('Map loaded: '+Next);
end;
// ...
begin
// assign OnJoin handler
Map.OnAfterMapChange := @OnAfter;
// ...
// unassign
Map.OnAfterMapChange := nil;
end;