ScriptCore3.Random
function Random(Min, Max: Integer): Integer Min: minimum value that can be generated Max: maximum value that can be generated Result: generated number
Description
This function will generate a pseudo-random number between Min and Max
Example
Below script kills random player in game and grants user a kill (if killed an enemy).
var
i: integer;
id: byte;
function OnCommand(P: TActivePlayer; Command: string): Boolean;
begin
Result := FALSE;
if Command = '/killrandom' then
begin
repeat
id := Random(1,32);
until Players[id].Active;
Players[id].Damage(P.ID,1000);
Players[id].WriteConsole('Random kill by '+P.Name,$FF0000);
end;
end;
begin
for i:=1 to 32 do
Players[i].OnCommand := @OnCommand;
end.