TOnDamageEvent
Description
Type used by TActivePlayer.OnDamage as an event handler type.
Declaration
{expand|links to bullet class when it's done}
function (Shooter, Victim: TActivePlayer; Damage: Integer; BulletID: Byte): Integer Shooter: player dealing damage Victim: player recieving damage Damage: amount of damage (negative values heal the target) BulletID: ID of a bullet that hit Victim