ScriptCore3.obj2weap
function obj2weap(Style: Byte): Byte Style: Position(Style) of the weapon in the TMapObject.Style Result: Position(Style) of the weapon in the TWeapon.WType
Description
Translates the position of the weapon in the Style property of a Map Object - lying weapon (TMapObject.Style) to the corresponding position of the WType property of a Weapon Object - weapon in player's hands (TWeapon.WType).