TGame.OnLeave
property OnLeave Access mode: RW Event handler type: TOnLeaveGameEvent Event handler declaration: procedure (Player: TActivePlayer; Kicked: Boolean);
Description
Event property called when any player leaves the server or gets kicked/banned.
Note: something |
Example
procedure MyOnLeaveHandler(Player: TActivePlayer; Kicked: Boolean);
begin
if Kicked then
WriteLn(Player.Name + ' has been kicked!')
else
WriteLn(Player.Name + ' has left the game in peace');
end;
// ...
begin
// assign OnLeave handler
Game.OnLeave := @MyOnLeaveHandler;
// ...
// unassign
Game.OnLeave := nil;
end;