Difference between revisions of "TActivePlayer.OnKill"

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(Created page with " '''''property OnKill''''' Access mode: RW Event handler type: TOnKillEvent Event handler declaration: procedure (Killer, Victim: TActivePlayer; WeaponType: Byte); ...")
 
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==Description==
 
==Description==
Event property called when a player is being killed.
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Event property called when a player is being killed.<br>
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'''Currently WeaponType is bugged and it's value is not predictable'''
 
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Revision as of 11:41, 30 July 2013

property OnKill
 Access mode: RW
 Event handler type: TOnKillEvent
 Event handler declaration: procedure (Killer, Victim: TActivePlayer; WeaponType: Byte);

Description

Event property called when a player is being killed.
Currently WeaponType is bugged and it's value is not predictable

Example

Expand with: example