Difference between revisions of "TActiveMapBullet"
(Added owner property) |
Savage0795 (talk | contribs) |
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| function [[TActiveMapBullet.GetOwnerWeaponId|GetOwnerWeaponId]]: Integer | | function [[TActiveMapBullet.GetOwnerWeaponId|GetOwnerWeaponId]]: Integer | ||
| − | | align="center" | | + | | align="center" | R |
| 2.7.8.b1 | | 2.7.8.b1 | ||
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Revision as of 11:51, 10 July 2020
Inheritance
Description
Holds information about bullets currently used on the Map
This class is assigned to global variable "Map.Bullets"
user constructable: NO user destructable: NO
Members
| Member declaration | Access mode | SS Version |
|---|---|---|
| function GetOwnerWeaponId: Integer | R | 2.7.8.b1 |
| property ID: Byte | R | 2.7.8.b1 |
| property Active: Boolean | R | 2.7.8.b1 |
| property Style: Byte | R | 2.7.8.b1 |
| property X: Single | R | 2.7.8.b1 |
| property Y: Single | R | 2.7.8.b1 |
| property VelX: Single | R | 2.7.8.b1 |
| property VelY: Single | R | 2.7.8.b1 |
| property Owner: Byte | R | 2.8.1 |