Difference between revisions of "Rambomatch"
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The player with the most frags, wins the match! The amount of frags can be checked with the '''[F1]''' button (Toggle scoreboard). | The player with the most frags, wins the match! The amount of frags can be checked with the '''[F1]''' button (Toggle scoreboard). | ||
+ | |||
= Server Settings = | = Server Settings = | ||
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* '''Time limit''' - In case the Kill Limit is not reached, the round will end upon the set Time Limit. | * '''Time limit''' - In case the Kill Limit is not reached, the round will end upon the set Time Limit. | ||
* '''Re-spawn''' - players re-spawn after every death of their's (unless [[Survival]] mode is turned on). | * '''Re-spawn''' - players re-spawn after every death of their's (unless [[Survival]] mode is turned on). | ||
+ | * '''Re-spawn Time''' - How long does it take for a player to re-spawn after each death. Default is 2 to 5 seconds. | ||
Revision as of 17:48, 12 April 2018
Introduction
Rambomatch (often abbreviated: RM) is one of the seven default main game-modes. It is very similar to Deathmatch with one main tweak: There's a a Rambo Bow. The Bow spawns in a pre-set location in each map.
Points can be obtained solely by the player who's holding that weapon. The Bow has 1 mode with regular arrows, and by switching weapon (default key [Q]) it can shoot deadly flaming arrows. The flaming arrows explode upon hitting targets.
The player with the most frags, wins the match! The amount of frags can be checked with the [F1] button (Toggle scoreboard).
Server Settings
- Kill Limit - How many kills are required for a player to win the match.
- Points - 1 point per kill
- Time limit - In case the Kill Limit is not reached, the round will end upon the set Time Limit.
- Re-spawn - players re-spawn after every death of their's (unless Survival mode is turned on).
- Re-spawn Time - How long does it take for a player to re-spawn after each death. Default is 2 to 5 seconds.
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