Difference between revisions of "TOnDamageEvent"

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m (2.7.8.b1 declaration change)
(Declaration)
Line 4: Line 4:
 
==Declaration==
 
==Declaration==
  
  function (Shooter, Victim: [[TActivePlayer]]; Damage: Integer; Bullet: [[TActiveMapBullet]]): Integer
+
  function (Shooter, Victim: [[TActivePlayer]]; Damage: Integer; BulletId: Byte): Integer
 
   Shooter: player dealing damage
 
   Shooter: player dealing damage
 
   Victim: player recieving damage
 
   Victim: player recieving damage

Revision as of 23:38, 26 October 2014

Description

Type used by TActivePlayer.OnDamage as an event handler type.

Declaration

function (Shooter, Victim: TActivePlayer; Damage: Integer; BulletId: Byte): Integer
 Shooter: player dealing damage
 Victim: player recieving damage
 Damage: amount of damage (negative values heal the target)
 Bullet: TActiveMapBullet object that dealt the damage