Difference between revisions of "TActiveSpawnPoint"

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(new page)
 
m (Members: redirections)
 
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! Member declaration !! Access mode !! Inherited
 
! Member declaration !! Access mode !! Inherited
 
|-
 
|-
| property [[TNewSpawnPoint.Active|Active]]: Boolean  
+
| property [[TSpawnPoint.Active|Active]]: Boolean  
 
| align="center" | RW  
 
| align="center" | RW  
 
| yes
 
| yes
 
|-
 
|-
 
|-
 
|-
| property [[TNewSpawnPoint.X|X]]: LongInt
+
| property [[TSpawnPoint.X|X]]: LongInt
 
| align="center" | RW  
 
| align="center" | RW  
 
| yes
 
| yes
 
|-
 
|-
 
|-
 
|-
| property [[TNewSpawnPoint.Y|Y]]: LongInt
+
| property [[TSpawnPoint.Y|Y]]: LongInt
 
| align="center" | RW  
 
| align="center" | RW  
 
| yes
 
| yes
 
|-
 
|-
 
|-
 
|-
| property [[TNewSpawnPoint.Style|Style]]: Byte  
+
| property [[TSpawnPoint.Style|Style]]: Byte  
 
| align="center" | RW  
 
| align="center" | RW  
 
| yes
 
| yes
 
|-
 
|-
| property [[TNewSpawnPoint.ID|ID]]: Byte  
+
| property [[TActiveSpawnPoint.ID|ID]]: Byte  
 
| align="center" | R
 
| align="center" | R
 
| no
 
| no

Latest revision as of 10:22, 25 July 2013

Inheritance

Description

Represents an active spawn point

user constructable: NO
user destructable:  NO

Members

Member declaration Access mode Inherited
property Active: Boolean RW yes
property X: LongInt RW yes
property Y: LongInt RW yes
property Style: Byte RW yes
property ID: Byte R no