Difference between revisions of "TActiveMapBullet"

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| function [[TActiveMapBullet.GetOwnerWeaponId|GetOwnerWeaponId]]: Integer
 
| function [[TActiveMapBullet.GetOwnerWeaponId|GetOwnerWeaponId]]: Integer
| align="center" | R
+
| align="center" |  
 
| 2.7.8.b1
 
| 2.7.8.b1
 
|-
 
|-

Latest revision as of 12:54, 10 July 2020

Inheritance

Description

Holds information about bullets currently used on the Map

This class is assigned to global variable "Map.Bullets"
user constructable: NO
user destructable: NO

Members

Member declaration Access mode SS Version
function GetOwnerWeaponId: Integer 2.7.8.b1
property ID: Byte R 2.7.8.b1
property Active: Boolean R 2.7.8.b1
property Style: Byte R 2.7.8.b1
property X: Single R 2.7.8.b1
property Y: Single R 2.7.8.b1
property VelX: Single R 2.7.8.b1
property VelY: Single R 2.7.8.b1
property Owner: Byte R 2.8.1