Difference between revisions of "ScriptCore3.obj2weap"

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(Description)
(Description)
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==Description==
 
==Description==
Translates the position of the weapon in the Style property of a Map Object - lying weapon([[TMapObject.Style]]) to the corresponding position of the WType property of a Weapon Object - weapon in player's hands([[TWeapon.WType]]).
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Translates the position of the weapon in the Style property of a Map Object - lying weapon ([[TMapObject.Style]]) to the corresponding position of the WType property of a Weapon Object - weapon in player's hands ([[TWeapon.WType]]).
  
  
 
[[Category:Functions]]
 
[[Category:Functions]]

Revision as of 16:45, 1 May 2018

function obj2weap(Style: Byte): Byte
 Style: Position(Style) of the weapon in the TMapObject.Style
 Result: Position(Style) of the weapon in the TWeapon.WType

Description

Translates the position of the weapon in the Style property of a Map Object - lying weapon (TMapObject.Style) to the corresponding position of the WType property of a Weapon Object - weapon in player's hands (TWeapon.WType).