Difference between revisions of "TOnKillEvent"

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m (declaration was incorrect.)
(Declaration)
 
Line 4: Line 4:
 
==Declaration==
 
==Declaration==
  
  procedure (Killer, Victim: [[TActivePlayer]]; Bullet: [[TActiveMapBullet]]);
+
  procedure (Killer, Victim: [[TActivePlayer]]; BulletId: Byte);
 
   Killer: player killing
 
   Killer: player killing
 
   Victim: player being killed
 
   Victim: player being killed

Latest revision as of 23:36, 26 October 2014

Description

Type used by TActivePlayer.OnKill as an event handler type.

Declaration

procedure (Killer, Victim: TActivePlayer; BulletId: Byte);
 Killer: player killing
 Victim: player being killed
 Bullet: TActiveMapBullet object that killed Victim