Difference between revisions of "TPlayer"
m (→Members) |
(Modified health to single, added vest) |
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==Description== | ==Description== | ||
− | Represents a player. | + | Represents a player.<br> |
+ | user constructable: '''NO''' | ||
+ | user destructable: '''NO''' | ||
− | + | ==Members== | |
− | |||
− | = | + | |
− | + | {| class="wikitable" | |
− | + | |- | |
− | + | ! Member declaration !! Access mode !! Inherited | |
− | + | |- | |
− | + | | property [[TPlayer.Team|Team]]: Byte | |
− | + | | align="center" | R | |
− | + | | align="center" | no | |
− | + | |- | |
− | + | | property [[TPlayer.Name|Name]]: string | |
− | + | | align="center" | R | |
− | + | | align="center" | no | |
− | + | |- | |
− | + | | property [[TPlayer.Alive|Alive]]: boolean | |
− | + | | align="center" | R | |
− | + | | align="center" | no | |
− | + | |- | |
− | + | | property [[TPlayer.Health|Health]]: Single | |
− | + | | align="center" | R | |
− | + | | align="center" | no | |
− | + | |- | |
− | + | | property [[TPlayer.Vest|Vest]]: Single | |
− | + | | align="center" | R | |
− | + | | align="center" | no | |
− | + | |- | |
− | + | | property [[TPlayer.Primary|Primary]]: [[TPrimaryPlayerWeapon]] | |
− | + | | align="center" | R | |
− | + | | align="center" | no | |
− | + | |- | |
− | + | | property [[TPlayer.Secondary|Secondary]]: [[TSecondaryPlayerWeapon]] | |
− | + | | align="center" | R | |
− | + | | align="center" | no | |
− | + | |- | |
− | + | | property [[TPlayer.ShirtColor|ShirtColor]]: Longword | |
+ | | align="center" | R | ||
+ | | align="center" | no | ||
+ | |- | ||
+ | | property [[TPlayer.PantsColor|PantsColor]]: Longword | ||
+ | | align="center" | R | ||
+ | | align="center" | no | ||
+ | |- | ||
+ | | property [[TPlayer.SkinColor|SkinColor]]: Longword | ||
+ | | align="center" | R | ||
+ | | align="center" | no | ||
+ | |- | ||
+ | | property [[TPlayer.HairColor|HairColor]]: Longword | ||
+ | | align="center" | R | ||
+ | | align="center" | no | ||
+ | |- | ||
+ | | property [[TPlayer.FavouriteWeapon|FavouriteWeapon]]: string | ||
+ | | align="center" | RW | ||
+ | | align="center" | no | ||
+ | |- | ||
+ | | property [[TPlayer.ChosenSecondaryWeapon|ChosenSecondaryWeapon]]: Byte | ||
+ | | align="center" | R | ||
+ | | align="center" | no | ||
+ | |- | ||
+ | | property [[TPlayer.Friend|Friend]]: string | ||
+ | | align="center" | RW | ||
+ | | align="center" | no | ||
+ | |- | ||
+ | | property [[TPlayer.Accuracy|Accuracy]]: Byte | ||
+ | | align="center" | RW | ||
+ | | align="center" | no | ||
+ | |- | ||
+ | | property [[TPlayer.ShootDead|ShootDead]]: Boolean | ||
+ | | align="center" | RW | ||
+ | | align="center" | no | ||
+ | |- | ||
+ | | property [[TPlayer.GrenadeFrequency|GrenadeFrequency]]: Byte | ||
+ | | align="center" | RW | ||
+ | | align="center" | no | ||
+ | |- | ||
+ | | property [[TPlayer.Camping|Camping]]: Boolear | ||
+ | | align="center" | RW | ||
+ | | align="center" | no | ||
+ | |- | ||
+ | | property [[TPlayer.OnStartUse|OnStartUse]]: Byte | ||
+ | | align="center" | RW | ||
+ | | align="center" | no | ||
+ | |- | ||
+ | | property [[TPlayer.HairStyle|HairStyle]]: Byte | ||
+ | | align="center" | R | ||
+ | | align="center" | no | ||
+ | |- | ||
+ | | property [[TPlayer.Headgear|Headgear]]: Byte | ||
+ | | align="center" | R | ||
+ | | align="center" | no | ||
+ | |- | ||
+ | | property [[TPlayer.Chain|Chain]]: Byte | ||
+ | | align="center" | R | ||
+ | | align="center" | no | ||
+ | |- | ||
+ | | property [[TPlayer.ChatFrequency|ChatFrequency]]: Byte | ||
+ | | align="center" | RW | ||
+ | | align="center" | no | ||
+ | |- | ||
+ | | property [[TPlayer.ChatKill|ChatKill]]: string | ||
+ | | align="center" | RW | ||
+ | | align="center" | no | ||
+ | |- | ||
+ | | property [[TPlayer.ChatDead|ChatDead]]: string | ||
+ | | align="center" | RW | ||
+ | | align="center" | no | ||
+ | |- | ||
+ | | property [[TPlayer.ChatLowHealth|ChatLowHealth]]: string | ||
+ | | align="center" | RW | ||
+ | | align="center" | no | ||
+ | |- | ||
+ | | property [[TPlayer.ChatSeeEnemy|ChatSeeEnemy]]: string | ||
+ | | align="center" | RW | ||
+ | | align="center" | no | ||
+ | |- | ||
+ | | property [[TPlayer.ChatWinning|ChatWinning]]: string | ||
+ | | align="center" | RW | ||
+ | | align="center" | no | ||
+ | |- | ||
+ | | property [[TPlayer.Dummy|Dummy]]: Boolean | ||
+ | | align="center" | R | ||
+ | | align="center" | no | ||
+ | |} | ||
[[Category:Classes]] | [[Category:Classes]] |
Latest revision as of 20:59, 23 June 2016
Inheritance
Description
Represents a player.
user constructable: NO user destructable: NO
Members
Member declaration | Access mode | Inherited |
---|---|---|
property Team: Byte | R | no |
property Name: string | R | no |
property Alive: boolean | R | no |
property Health: Single | R | no |
property Vest: Single | R | no |
property Primary: TPrimaryPlayerWeapon | R | no |
property Secondary: TSecondaryPlayerWeapon | R | no |
property ShirtColor: Longword | R | no |
property PantsColor: Longword | R | no |
property SkinColor: Longword | R | no |
property HairColor: Longword | R | no |
property FavouriteWeapon: string | RW | no |
property ChosenSecondaryWeapon: Byte | R | no |
property Friend: string | RW | no |
property Accuracy: Byte | RW | no |
property ShootDead: Boolean | RW | no |
property GrenadeFrequency: Byte | RW | no |
property Camping: Boolear | RW | no |
property OnStartUse: Byte | RW | no |
property HairStyle: Byte | R | no |
property Headgear: Byte | R | no |
property Chain: Byte | R | no |
property ChatFrequency: Byte | RW | no |
property ChatKill: string | RW | no |
property ChatDead: string | RW | no |
property ChatLowHealth: string | RW | no |
property ChatSeeEnemy: string | RW | no |
property ChatWinning: string | RW | no |
property Dummy: Boolean | R | no |