Difference between revisions of "TTeam"
| Line 30: | Line 30: | ||
| property [[TTeam.ID|ID]]: Byte | | property [[TTeam.ID|ID]]: Byte | ||
| align="center" | R | | align="center" | R | ||
| + | |- | ||
| + | | property [[TTeam.OnBeforeJoin|OnBeforeJoin]]: [[TOnBeforeJoinTeamEvent]] | ||
| + | | align="center" | RW | ||
|- | |- | ||
| property [[TTeam.OnJoin|OnJoin]]: [[TOnJoinTeamEvent]] | | property [[TTeam.OnJoin|OnJoin]]: [[TOnJoinTeamEvent]] | ||
Latest revision as of 21:47, 6 May 2020
Inheritance
Description
Represents a team of players
user constructable: NO user destructable: NO
Members
| Member declaration | Access mode | |
|---|---|---|
| procedure Add(Player: TPlayer) | ||
| property Score: Byte | RW | |
| property Player[i: Byte]: TPlayer | R | default |
| property Count: Byte | R | |
| property ID: Byte | R | |
| property OnBeforeJoin: TOnBeforeJoinTeamEvent | RW | |
| property OnJoin: TOnJoinTeamEvent | RW | |
| property OnLeave: TOnLeaveTeamEvent | RW | |