Difference between revisions of "TActiveMapBullet"
(Added owner property) |
Savage0795 (talk | contribs) |
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| function [[TActiveMapBullet.GetOwnerWeaponId|GetOwnerWeaponId]]: Integer | | function [[TActiveMapBullet.GetOwnerWeaponId|GetOwnerWeaponId]]: Integer | ||
− | | align="center" | | + | | align="center" | |
| 2.7.8.b1 | | 2.7.8.b1 | ||
|- | |- |
Latest revision as of 12:54, 10 July 2020
Inheritance
Description
Holds information about bullets currently used on the Map
This class is assigned to global variable "Map.Bullets"
user constructable: NO user destructable: NO
Members
Member declaration | Access mode | SS Version |
---|---|---|
function GetOwnerWeaponId: Integer | 2.7.8.b1 | |
property ID: Byte | R | 2.7.8.b1 |
property Active: Boolean | R | 2.7.8.b1 |
property Style: Byte | R | 2.7.8.b1 |
property X: Single | R | 2.7.8.b1 |
property Y: Single | R | 2.7.8.b1 |
property VelX: Single | R | 2.7.8.b1 |
property VelY: Single | R | 2.7.8.b1 |
property Owner: Byte | R | 2.8.1 |