Difference between revisions of "TOnKillEvent"
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==Declaration== | ==Declaration== | ||
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| − | + | procedure (Killer, Victim: [[TActivePlayer]]; BulletId: Byte); | |
Killer: player killing | Killer: player killing | ||
Victim: player being killed | Victim: player being killed | ||
Latest revision as of 22:36, 26 October 2014
Description
Type used by TActivePlayer.OnKill as an event handler type.
Declaration
procedure (Killer, Victim: TActivePlayer; BulletId: Byte); Killer: player killing Victim: player being killed Bullet: TActiveMapBullet object that killed Victim