Difference between revisions of "OnWeaponChange"
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'''Description:''' | '''Description:''' | ||
This procedure will be called every time a player switches weapons, drops a weapon, | This procedure will be called every time a player switches weapons, drops a weapon, | ||
− | picks up a weapon, and when they pick a gun from the | + | picks up a weapon, and when they pick a gun from the re-spawn menu. |
==External Links== | ==External Links== |
Latest revision as of 20:18, 12 April 2018
From the Scripting Manual
procedure OnWeaponChange(ID, PrimaryNum, SecondaryNum: byte); Parameter Info: ID (Byte): Player ID of the player who has changed weapons. PrimaryNum (Byte): Primary weapon number SecondaryNum (Byte): Secondary weapon number Description: This procedure will be called every time a player switches weapons, drops a weapon, picks up a weapon, and when they pick a gun from the re-spawn menu.