Difference between revisions of "TActivePlayer.OnBeforeRespawn"

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Revision as of 14:22, 12 August 2013

property OnBeforeRespawn
 Access mode: RW
 Event handler type: TOnBeforeRespawnEvent
 Event handler declaration: function (Player: TActivePlayer): Byte;

Description

Event property called right before a player has respawned.
In this event Player.Alive is FALSE (unless he's just joined the server)