Difference between revisions of "TGame.OnLeave"
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'''''property OnLeave''''' | '''''property OnLeave''''' | ||
Access mode: RW | Access mode: RW | ||
+ | Event handler type: [[TOnLeaveGameEvent]] | ||
Event handler declaration: procedure (Player: [[TActivePlayer]]; Kicked: Boolean); | Event handler declaration: procedure (Player: [[TActivePlayer]]; Kicked: Boolean); | ||
Revision as of 12:33, 26 July 2013
property OnLeave Access mode: RW Event handler type: TOnLeaveGameEvent Event handler declaration: procedure (Player: TActivePlayer; Kicked: Boolean);
Description
Event property called when any player leaves the server or gets kicked/banned.
Example
procedure MyOnLeaveHandler(Player: TActivePlayer; Kicked: Boolean);
begin
if Kicked then
WriteLn(Player.Name + ' has been kicked!')
else
WriteLn(Player.Name + ' has left the game in peace')
end;
// ...
begin
// assign OnLeave handler
Game.OnLeave := @MyOnLeaveHandler;
// ...
// unassign
Game.OnLeave := nil;
end;