Difference between revisions of "TNewSpawnPoint"
m (→Members) |
m (→Members: redirections) |
||
Line 26: | Line 26: | ||
| colspan="3" | | | colspan="3" | | ||
|- | |- | ||
− | | property [[ | + | | property [[TSpawnPoint.Active|Active]]: Boolean |
| align="center" | RW | | align="center" | RW | ||
| yes | | yes | ||
|- | |- | ||
|- | |- | ||
− | | property [[ | + | | property [[TSpawnPoint.X|X]]: LongInt |
| align="center" | RW | | align="center" | RW | ||
| yes | | yes | ||
|- | |- | ||
− | | property [[ | + | | property [[TSpawnPoint.Y|Y]]: LongInt |
| align="center" | RW | | align="center" | RW | ||
| yes | | yes | ||
|- | |- | ||
|- | |- | ||
− | | property [[ | + | | property [[TSpawnPoint.Style|Style]]: Byte |
| align="center" | RW | | align="center" | RW | ||
| yes | | yes |
Revision as of 10:22, 25 July 2013
Inheritance
Description
Used to create a new spawn point.
Don't forget to free the instance after using it!
user constructable: YES user destructable: YES
Members
Member declaration | Access mode | Inherited |
---|---|---|
constructor Create | no | |
constructor Free | no | |
property Active: Boolean | RW | yes |
property X: LongInt | RW | yes |
property Y: LongInt | RW | yes |
property Style: Byte | RW | yes |