Difference between revisions of "TNewSpawnPoint"
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| no | | no | ||
+ | |- | ||
+ | | colspan="3" | | ||
|- | |- | ||
| property [[TNewSpawnPoint.Active|Active]]: Boolean | | property [[TNewSpawnPoint.Active|Active]]: Boolean | ||
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| align="center" | RW | | align="center" | RW | ||
| yes | | yes | ||
− | |||
|- | |- | ||
| property [[TNewSpawnPoint.Y|Y]]: LongInt | | property [[TNewSpawnPoint.Y|Y]]: LongInt |
Revision as of 10:20, 25 July 2013
Inheritance
Description
Used to create a new spawn point.
Don't forget to free the instance after using it!
user constructable: YES user destructable: YES
Members
Member declaration | Access mode | Inherited |
---|---|---|
constructor Create | no | |
constructor Free | no | |
property Active: Boolean | RW | yes |
property X: LongInt | RW | yes |
property Y: LongInt | RW | yes |
property Style: Byte | RW | yes |