Difference between revisions of "TGame.MaxPlayers"
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Number representing maximum players that can play on the server at the same time.<br> | Number representing maximum players that can play on the server at the same time.<br> | ||
When executed, players are '''never''' kicked.<br> | When executed, players are '''never''' kicked.<br> | ||
− | MaxPlayers is '''not | + | MaxPlayers is '''not changeable''' with [[LockedMode|Locked Mode]] ON |
==Example== | ==Example== |
Latest revision as of 14:33, 23 July 2013
property MaxPlayers: Byte Access mode: RW
Description
Number representing maximum players that can play on the server at the same time.
When executed, players are never kicked.
MaxPlayers is not changeable with Locked Mode ON
Example
// a never-full server
if Game.NumPlayers = Game.MaxPlayers then
Game.MaxPlayers := Game.MaxPlayers + 1;