Difference between revisions of "Pointmatch"

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=Introduction=
 
=Introduction=
  
'''Pointmatch''' (often abbreviated: PM) is one of the seven default main game-modes. It's very similar to [[Deathmatch]], however there's a flag in this game-mode. A player that holds the flag will be awarded with multiplied points (also for getting double/triple/multi kills/etc).  
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'''Pointmatch''' (often abbreviated: PM) is one of the seven default main game-modes. It's very similar to [[Deathmatch]], however there's a <span style="color: #FFD700">'''yellow'''</span> flag in this game-mode. A player that holds the flag will be awarded with multiplied points (also for getting double/triple/multi kills/etc).  
  
 
The player with the most points, wins the match! The amount of points collected can be checked with the '''[F1]''' button (Toggle scoreboard).
 
The player with the most points, wins the match! The amount of points collected can be checked with the '''[F1]''' button (Toggle scoreboard).
  
 
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=Important Terms=
= Server Settings =
 
 
* '''Point Limit''' - How many points are required for a player to win the match.
 
* '''Point Limit''' - How many points are required for a player to win the match.
 
* '''Points''' - 1 point per kill, 2 points per kill with the yellow flag
 
* '''Points''' - 1 point per kill, 2 points per kill with the yellow flag
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=Tips=
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* '''Gain map experience:''' It's possible to test the maps offline in singleplayer mode, in order to explore map details and gain basic map knowledge.
  
  
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'''Back to: [[Game Modes]]'''
 
 
'''Back to: [[Game Types]]'''
 

Latest revision as of 20:04, 12 April 2018

Introduction

Pointmatch (often abbreviated: PM) is one of the seven default main game-modes. It's very similar to Deathmatch, however there's a yellow flag in this game-mode. A player that holds the flag will be awarded with multiplied points (also for getting double/triple/multi kills/etc).

The player with the most points, wins the match! The amount of points collected can be checked with the [F1] button (Toggle scoreboard).

Important Terms

  • Point Limit - How many points are required for a player to win the match.
  • Points - 1 point per kill, 2 points per kill with the yellow flag
  • Time limit - In case the Point Limit is not reached, the round will end upon the set Time Limit.
  • Re-spawn - Players re-spawn after every death of their's (unless Survival mode is turned on).
  • Re-spawn Time - How long does it take for a player to re-spawn after each death. Default is 2 to 5 seconds.


Tips

  • Gain map experience: It's possible to test the maps offline in singleplayer mode, in order to explore map details and gain basic map knowledge.





Back to: Game Modes