Difference between revisions of "Capture the Flag"

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'''Capture The Flag''' (CTF) is a gamemode for two teams (<span style="color: red">Alpha</span> & <span style="color: blue">Bravo</span>). The goal is to steal the enemy's flag and bring it to your own flag. The winner of each map is determined either by reaching '''Capture Limit''' (the amount of caps needed to finish a match before the time limit ends), or the team with most caps by the end of round's time.  
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=Introduction=
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'''Capture The Flag''' (often abbreviated: CTF) is one of the seven default main game-modes in which there are two teams: '''<span style="color: red">Alpha</span> & <span style="color: blue">Bravo</span>'''. The goal is of each team is to steal the enemy's flag and bring it to your own flag. The winner of each map is determined either by reaching '''Capture Limit''' (the amount of caps needed to finish a match before the time limit ends), or the team with most caps by the end of round's time.  
 
There are 32 default CTF maps available in Soldat and hundreds of custom maps.
 
There are 32 default CTF maps available in Soldat and hundreds of custom maps.
  
  
'''Tip:''' It's possible to test the maps offline in singleplayer mode, in order to explore map details and gain basic map knowledge.
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=Server Settings=
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* '''Capture Limit''' - How many flag-captuers (often abbreviated: caps) are required for a team to win the round (a map). Default is 10.
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* '''Time limit''' - In case the Capture Limit is not reached, the round will end upon the set Time Limit.
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* '''Re-spawn''' - players re-spawn after every death of their's (unless [[Survival]] mode is turned on).
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=Tips=
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* '''Gain map experience:''' It's possible to test the maps offline in singleplayer mode, in order to explore map details and gain basic map knowledge.

Revision as of 17:46, 12 April 2018

Introduction

Capture The Flag (often abbreviated: CTF) is one of the seven default main game-modes in which there are two teams: Alpha & Bravo. The goal is of each team is to steal the enemy's flag and bring it to your own flag. The winner of each map is determined either by reaching Capture Limit (the amount of caps needed to finish a match before the time limit ends), or the team with most caps by the end of round's time. There are 32 default CTF maps available in Soldat and hundreds of custom maps.


Server Settings

  • Capture Limit - How many flag-captuers (often abbreviated: caps) are required for a team to win the round (a map). Default is 10.
  • Time limit - In case the Capture Limit is not reached, the round will end upon the set Time Limit.
  • Re-spawn - players re-spawn after every death of their's (unless Survival mode is turned on).


Tips

  • Gain map experience: It's possible to test the maps offline in singleplayer mode, in order to explore map details and gain basic map knowledge.