Difference between revisions of "TActivePlayer.OnKill"
(2.7.8.b1 changes) |
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Access mode: RW | Access mode: RW | ||
Event handler type: [[TOnKillEvent]] | Event handler type: [[TOnKillEvent]] | ||
− | Event handler declaration: procedure (Killer, Victim: [[TActivePlayer]]; | + | Event handler declaration: procedure (Killer, Victim: [[TActivePlayer]]; BulletId: Byte); |
==Description== | ==Description== |
Revision as of 23:36, 26 October 2014
property OnKill Access mode: RW Event handler type: TOnKillEvent Event handler declaration: procedure (Killer, Victim: TActivePlayer; BulletId: Byte);
Description
Needs testing () |
Event property called when a player is being killed.
Example
Expand with: example |